The skills i have developed has to be After Effects. i had know idea about anything this programme had to offer never used it never even heard of it. Even from doing my 5 silent moves before christmas my skills have developed massively which i sure you can see from the huge difference of quality from silent movies and the top 10 animation. I spent a huge amount of time researching techniques and how far i could push this programme which helped me massively. Another thing i have done is organise my films more i usually shove everything in one film but for this i had networks of folders which helped me organise the abundance of files i had to work with.
What approaches to/methods of design production have you developed and how have they informed your design development process?
I have lean't much bout animating techniques from sound, camer movement, masks, null objects, applying effects, pace, file organisation, lighting and i went out my way to develop these skills of my own back watching tutorials and researching online. i feel i have applied everything i know into this and my videos get better with time i feel as am constantly learning new things i wanted to apply to my animations.
What strengths can you identify in your work and how will you capitalize on these?
Strengths has to be software skills i already had a good knowledge on Photoshop and i feel that helped me grasp AfterEffects quickly also. For all my imagery i used Photoshop and i think they are stong and work very well with my animation. Other strengths is commitment i started animating way before most and i set myself goals to finish by and i stuck to them however much sleep i lost and i think my dedication shows on my animations which i am very proud of.
What weaknesses can you identify in your work and how will you adress these in the future?
My weaknesses has to be blogging i am a sucker for producing work and leaving blogging to the end and this was not a project which allowed you to do this in time. I may of started animating early and finished all my animations the friday before hand-in but i didn't blog and it was a mammoth task to do it all as its a totally different ball game compared to print. Another weakness was my lack of story boards i didn't develop them i just produced what i had drawn the first time and stuck to it with very little changes. this is another regret i just get pulled in to doing the fun stuff and leave the rest.
Identify 5 things you would do differently next time and what do you expect to gain from them?
- I say this every time. blog more i need to seriously change my ways and keep up to date on my blogging and i hate myself for doing this all the time.
- Story board more. draw more, just develop in general.
- Make todo lists and keep on track with all the tasks and deadlines i am given.
- Become more confident with my writing i put it off as long as possible because i am just not comfortable doing it. i just need to spend more time writing up things as it takes me ages but putting it off just makes it harder to catch up.
- Not take a couple days of 2 days before a deadline for my 21st. despite anticipating this and working my ass of to get animations done there is always a huge amount to blog and write up.
Punctuality: 5
Motivation: 5
Commitment: 4
Quality of work produced: 4
Quantity of work produced: 2
Contribution to group: N/A
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